A weed shortage forces John, Ted and Blaire to complete a drug dealer's Dungeons and Dragons campaign; unaware that the reward is a bag of pot, Matty and Susan join the quest.
It's 1993 and Ted the bear's moment of fame has passed, leaving him living with his best friend, 16-year-old John Bennett, who lives in a working-class Boston home with his parents and cousin. Ted may not be the best influence on John, but when it comes right down to it, he's willing to go out on a limb to help his friend and his family.
The peaks and the valleys. Find the essential episodes — and the ones to skip.
A weed shortage forces John, Ted and Blaire to complete a drug dealer's Dungeons and Dragons campaign; unaware that the reward is a bag of pot, Matty and Susan join the quest.
Realizing John is light on extracurricular activities for college applications, John and Ted audition for the school play; Matty and Susan get part-time jobs at Dunkin' Donuts.
When a police officer finds John and Ted's weed during a traffic stop, Susan takes the fall for them and gets a jail sentence; she navigates life on the inside, while the family discovers what life on the outside is like without her.
Matty's unorthodox Christmas wish is granted, completely upending the Bennett family dynamic. A trip to church gets John and Ted wondering about Ted's miraculous origin.
Each point is an episode, plotted in order. Colored bands mark season boundaries. Look for the rise, the plateau, or the decline.
High votes + high rating = beloved classic. High votes + low rating = notorious stinker. Low votes + high rating = hidden gem.
Did each season build or fizzle? Green means the finale outscored the premiere. Red means the opposite. Longer arrows, bigger swings.
How steady is each season? Tightly clustered dots mean reliable quality. Scattered dots mean a wild ride.
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